The soul of these products is idealistic, optimistic and rooted in the belief that imagination is an essential part of childhood. They are never gender specific, and encourage an exploratory, unstructured play.
The 14th Street Y
Open to children 2.4 to 5 years of age, the 14th Street Y Preschool stimulates and supports children’s natural curiosity about the world in which they live and play. Guided by the firm belief that “play is a child’s work,” we have filled our sunny, spacious classrooms with the rich and varied materials children need to do their daily jobs.
Cas has reimagined the Y’s rooftop playground as a landscape for flexible use. The multi-tiered deck has slopes, curves, nooks and patterns in wood to inspire active imaginative play. The new design will make gatherings, rooftop movie screenings, outdoor yoga, live performances, stargazing and lectures on the roof all the more exciting as either amphitheater or stage.
Pop-Up Adventure Playgrounds
Cas has worked with New York Coalition for Play to bring form to the ideals of free play as a contributing designer, illustrator, and playworker. She is also a collaborator and ongoing design advisor for Pop Up Adventure Play. Pop-Up Adventure Playgrounds are free, public celebrations of child-directed play, stocked with loose parts (such as cardboard boxes, fabric, tape and string) and staffed by playworkers. An introductory version of the classic adventure playground model, they gently introduce themes of risk and freedom by welcoming people of all ages and abilities to play together.
Cas has participated in numerous “play” festivals including the Central Park Ultimate Block Party and the Governors Island Figment Festival, as well as developing a proposal for the South Lawn of the White House, as part of Michelle Obama’s Lets Move initiative.
The High Line Workyard Kit
Designed as a custom play feature for the High Line, this collection of wooden planks, wheels, pulleys, “wingbolts” and rope allow children to follow their curiosity while playing. There are no wrong answers, and while the pieces can come together in the form of a structure used to convey buckets or materials, they can also become a giraffe, monster, robot, airplane or just a “thingy”. Here the act of playing and playing and building is the goal, not the finished product.
Developed in collaboration with Early Learning Educators and Friends of the High Line, the Workyard Kit reflects the High Line’s industrial history and simple, honest materiality. Click here for more info on the HighLine.
She is a full time faculty at RISD in the Industrial Design Department and recently relocated from Brooklyn to Hope, RI where she prototypes her playthings on five acres known as Camp Fun.
In The News
Design and Failure
November 30, 2015Cas is very happy to be included in this group of amazing people discussing the impact of failure in their work and lives.
Fast Company Loves Rigamajig
June 4, 2014Check out the interview Cas did for Fast Company about Rigamajig and her methodology for creating “epic” toys.
Geemo Around the World
February 11, 2014People from all around the world are using Geemo to exercise their creativity and imagination. Check out the latest sightings.